One team.
From proposal
to launch.

A focused, fully-remote team that builds web and mobile products for clients worldwide — the same people ship the first line of code and answer the call six months after launch.

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Live · 12 units
TypeScriptReactNext.jsNodePostgresGraphQLtRPCTailwindVercelStripeConvexKotlinSwiftExpoTypeScriptReactNext.jsNodePostgresGraphQLtRPCTailwindVercelStripeConvexKotlinSwiftExpo
Capabilities

Four things.
Done properly.

Not a sprawling service menu — only work where depth of experience actually matters.

01

Product engineering

Zero-to-one builds and rescue missions — delivered end-to-end by the same engineers who scoped them.

ReactTanStackNextNodePostgres
02

Education platforms

Dashboards, LMS, attendance, assessments. We know the domain — from credit-hour rules to offline-first field apps.

University dashboardsAttendanceLMSAssessments
03

Data-heavy interfaces

Tables that stay smooth at 100k rows. Charts you can actually read. Filters that compose. Exports that arrive.

VirtualizationOLAPBIRechartsD3
04

Mobile builds

React Native where it fits, native Kotlin or Swift when the hardware demands it. One team from design to store.

React NativeExpoKotlinSwift
Selected work

Concepts built
to be clicked.

Concept mockups stand in for NDA client work. See six on the showcase page.

How we commit

We write the
rules down.

  • 01

    Weekly working demos.

    Every Friday, a live build in staging. Even the weeks we shipped almost nothing — that's when the demo matters most.

  • 02

    No account managers.

    You talk directly to the engineers writing your code. If someone in the middle has to translate, that's our failure.

  • 03

    Fixed scope, fixed price.

    If we misjudge, we eat the overrun — not you. If scope changes, we tell you two weeks before it matters.

  • 04

    Same-day reply.

    On working days, we answer within 24h in your timezone. If we can't, you get a reason, not silence.

  • 05

    First month on us.

    The 30 days after launch are ours to fix. Bugs, edge cases, small tweaks — no invoice.

  • 06

    Walk away anytime.

    Your code, your domain, your infra from commit one. Cancel whenever — no lock-in.

How we work

Short cycles.
Honest demos.

  1. 01

    Discovery

    A week of sharp questions before anyone writes code.

  2. 02

    Shape

    A concrete plan, budget, and timeline — in writing, before kickoff.

  3. 03

    Build

    Short cycles, honest demos, production-ready from week one.

  4. 04

    Operate

    We stay on after launch — the first month is when software usually breaks.

Get in touch

A paragraph
is enough.

We read every message and reply within one working day, in your timezone.